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・ Enrique Floriano Millan
・ Enrique Flórez
・ Enrique Franco
・ Enrique Fuentes Quintana
・ Enrique G. Centenera
・ Enrique Gabriel Meza
・ Enrique Gainzarain
・ Enrique Galán
・ Enrique García
・ Enrique García Asensio
・ Enrique García Hernán
・ Enrique García Ojeda
・ Enrique García-Máiquez
・ Enrique Garza Támez
・ Enrique Gaspar y Rimbau
Enrique Gato
・ Enrique Gaviola
・ Enrique Gebhard
・ Enrique Geenzier
・ Enrique Ghersi
・ Enrique Giaverini
・ Enrique Gil
・ Enrique Gil Calderón
・ Enrique Gil Gilbert
・ Enrique Gimeno
・ Enrique Godoy Sayán
・ Enrique González
・ Enrique González "La Pulga"
・ Enrique González (disambiguation)
・ Enrique González (fencer)


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Enrique Gato : ウィキペディア英語版
Enrique Gato

Enrique Gato Borregán (26 April 1977, Valladolid, Castile and León) is a Spanish filmmaker and 3D/2D animation designer known as the creator of ''Tadeo Jones''. With this character he won two Goya Awards.〔(Enrique Gato, Goya al mejor director novel por la animación de "Tadeo Jones" ), RTVE 2013, 18 February.〕〔(Enrique Gato: Ganador del Goya al Mejor Director Novel ), 2013, 6 February.〕
== Biography ==
Gato was born in Valladolid and he grew up in Madrid. Since his childhood he was attracted by animation and technology. When the first personal computers arrived, he began to make his own videogames with an Amstrad CPC 6128.〔(Biografía de Enrique Gato ), Hispavista.com.〕〔(Entrevista: Enrique Gato, director de “Las aventuras de Tadeo Jones”: “Siempre me ha gustado Indiana Jones. Y creí que resultaría apetecible un personaje en el que se uniera acción y comedia a partes iguales” ), Fila7.com Interview. 2013, 1 March〕
In 1995 he started his informatic engineering studies at the university,〔(Enrique Gato, director de ‘Las aventuras de Tadeo Jones’, coordinador de Animación de Trazos ), Panorama Audiovisual, 2013, 25 January.〕 where he learned to develop game engines for preview his own works and understand how to made the 3D geometric previews of several software like Maya, 3D Studio Max or Softimage.〔
While he was in university, he was hired by Artek, a company specialized in computer graphics. Once in there, he learned to work with programs such as TrueSpace and LightWave 3D, at the same moment Pixar were releasing the first works of CGI animation.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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